Kei

Introduction
Kei Mikas is a character invented in early 2020 to serve as a Player Character and Mech-Pilot for the Table-Top Role-playing and War game, Battletech.

Origin:
Kei was born on a poor, war-torn planet outside of the main galaxy. She spent her early life as a scrap mechanic, working with whatever junk she could salvage from wrecks abandoned by mercenaries fighting overhead. Eventually, Kei managed to strike a deal with some mercenaries stationed in her home town, she would be hired to their crew, provided she could defeat another potential hire in a mech-suit duel. Kei won the battle, and was hired into the crew.

Mercenary Mecha Pilot:
Kei's talent piloting mech-suits was revealed as-of her duel, but she would harden her skill in the time she would spend with her Mercenary companions. Despite the inherent excitement of mercenary life, Kei remains quite inexpressive. She is quiet, and cynical. She is not angsty enough to brood, though she is not one to seek company. That which Kei delights in most, is the sheer variety of fast-food joints in the expansive galaxy.

Design and Development.
Kei's design has not yet changed considerably since her initial drawings.

Trivia.

 * Kei's duel to join the mercenaries actually took place in the form of a battle-tech session.
 * Kei's arm was amputated for the purpose of receiving a bionic replacement, as she believed it would be faster on the draw.